Saturday, March 21, 2015

DOMO News Update - 3/21/15

Open Beta has kicked off this past Friday! Aside from a profanity filter that has a very strange definition of what constitutes profanity, and a chat box that eats the right side of your sentences, this Open Beta has - so far - gone off without many issues at all. The GM's have done a great job staying in touch with the community during the first few hours of launch to help point people in the right direction for getting their Closed Beta rewards. Big thank you to the GM's for making this a very smooth Open Beta launch!

The item mall has also launched with the Open Beta (though not the web mall yet), and has led to some complaints by players over the prices. Reskills/restats, pet tokens, wedding rings, hair dyes, upgrade books - all seem to be priced dramatically higher than necessary. There is an official item mall prices feedback thread made by Pepsimancer located here. There also seems to be no permanent costumes available yet, but the GM's have confirmed that there will indeed be permanent costumes available at a later date.

Only a little over 24 hours after launch we already have a few couples married, almost 20 guilds made, and hundreds of metal eggs in circulation! Big thanks to Suba Games again for bringing this game back!

Sunday, March 8, 2015

Skin Tones Comparison

I thought I'd show a side-by-side comparison of all 6 skin tones for anyone interested. I used female shura as my model, and only grabbed screenshots of the avatar this time. Note that this is just a general look at how the different skin tones will look on your avatar, and it may be slightly different depending on your chosen race. Expect sylphs to be much more pale than the other races.

Click the picture to make it bigger.


I may eventually do a hair dye one (once OB starts and there's an item mall) depending on how expensive the hair dyes are.

Friday, March 6, 2015

DOMO Closed Beta Extended - Open Beta Delayed

The Open Beta release for DOMO has been delayed to allow time for a game-breaking glitch to be addressed. Closed Beta has been extended for an as yet undetermined amount of time until this issue is fixed.

The official announcement made by GMZenDragoon can be found here:

While I am as anxious as the rest of you to play DOMO (where it wont be wiped), I am glad they are taking this glitch seriously. If this glitch was allowed to continue into Open Beta, it would ruin the game, the economy, and the community as a result.

The aforementioned glitch, for those who don't already know, allows the exploiter to have infinite guild fame, personal fame, and gold (as well as any other rewards obtained from either Eversun or Darkdale Elders). As you can imagine, for a person (and by extension, guild) to have this glitch to exploit at will, would absolutely kill this game right at the beginning. I wont go into details in how to replicate the bug, as we have enough people exploiting it already.

The Suba Games staff and the developers over at Softstar are working diligently to make sure this issue is resolved so that we can transition smoothly into Open Beta as quickly as possible. Stay tuned for more news and the official Open Beta release date (once it's announced)!